/*************************************************************
  Blynk is a platform with iOS and Android apps to control
  ESP32, Arduino, Raspberry Pi and the likes over the Internet.
  You can easily build mobile and web interfaces for any
  projects by simply dragging and dropping widgets.

    Downloads, docs, tutorials: https://www.blynk.io
    Sketch generator:           https://examples.blynk.cc
    Blynk community:            https://community.blynk.cc
    Follow us:                  https://www.fb.com/blynkapp
                                https://twitter.com/blynk_app

  Blynk library is licensed under MIT license
  This example code is in public domain.

 *************************************************************

  Output any data on LCD widget!

  Datastream setup:
    Virtual Pin V8, type: Integer, min: 0, max: 10000
    Virtual Pin V9, type: Integer, min: 0, max: 10000000

  App dashboard setup:
    LCD widget, SIMPLE mode. In Settings tab:
    - Attach V8 to first line
    - Attach V9 to second line
    Switch to Design tab:
    - Set first line message to: "/value1/ seconds"
    - Set second line message to: "/value2/ ms"
 *************************************************************/

/* Comment this out to disable prints and save space */
#define BLYNK_PRINT Serial

/* Fill in information from Blynk Device Info here */
//#define BLYNK_TEMPLATE_ID           "TMPxxxxxx"
//#define BLYNK_TEMPLATE_NAME         "Device"
//#define BLYNK_AUTH_TOKEN            "YourAuthToken"


#include <SPI.h>
#include <Ethernet.h>
#include <BlynkSimpleEthernet.h>

BlynkTimer timer;

void sendSeconds() {
  Blynk.virtualWrite(V8, millis() / 1000);
}

void sendMillis() {
  Blynk.virtualWrite(V9, millis());
}

void setup()
{
  // Debug console
  Serial.begin(9600);

  Blynk.begin(BLYNK_AUTH_TOKEN);

  // Setup a function to be called every second
  timer.setInterval(1000L, sendSeconds);
  // Setup a function to be called every second
  timer.setInterval(1000L, sendMillis);
}

void loop()
{
  Blynk.run();
  timer.run();
}

